Showing posts with label game development. Show all posts
Showing posts with label game development. Show all posts

Monday, 19 March 2012

Busy, busy, busy

So done with the first half of the site update. I think it's starting to look better but still has a way to go in terms of usability. It's getting there, but I need to figure out a decent way to archive... silly ridged Google sites.


I made a big step today and bought a proper domain name which will be live the second I figure out how to make it so. I also put up the start of my D&D page which I have big plans for in the coming weeks. Unfortunately I find I have a million things I want to do but my work is so fractured I never see clear progress. Need to make business cards for Play it Loud, the company me and the good lads at Chilled Vibes are starting.


The first Sunday of our weekly D&D campaign was great. So good to get back into the swing of things. I wasn't actually hung over which helped. I'm in the mood to take the story to ridiculous places and document the whole thing.


Now, sleep.

Thursday, 1 March 2012

Work to do.

Phew, all that traveling is over. It's good to be home. Though this is a new house, so I still trip over shit in the dark.

First off here's a comic that never was!



This was more a proof of concept than a final layout but I got bored of it. Also it felt too similar to this Penny Arcade, which is already unspeakably hilarious. I couldn't help screaming in my mind through all of Hugo, "It's a fucking industrial complex kid! No that's not a slide! Don't put your hand in there!"


Things on the horizon:

- I'm going to start a new D&D campaign soon, one I hopefully will manage to take places. I intend to use it as a world building exercise too, so it will have its own page home to any art and writing I do for it, expanding as the world does.


- I'm going to start proper work on either After or ADRIFT now that I'm getting settled in. Not sure which yet.


- Starting work with my friend's awesome two man band on art/photography/music videos. Will hopefully result in some pretty cool stuff. (That's called cross promotion, bitches.)


- With luck, I will be getting going on an iPhone/iPad game with a friend. That should be interesting and challenging. Mostly for him I would imagine since he will be doing the all the coding.