Showing posts with label sketch. Show all posts
Showing posts with label sketch. Show all posts

Tuesday, 27 March 2012

Building blocks

More tweaks to the site done, and more to come. Got one of those little icon thingies. (Favicon) That's pretty awesome, right? Going to add a hidden page that catalogs all the words in the comics for easy searchability.

Here are some of the prep sketches from Sunday's comic, unfortunately these are degrading in quality because I actually draw most of the prep on paper. You know with pencil, like they did in the Dark Ages.



Maybe with a decent camera or scanner I might start putting those up.

In truth I don't hold a huge amount against John Mayer, though I've heard rumors he is a giant douchebag. But then, who isn't apparently. The John Meyer I love, is a fantastic South African artist who blew my mind back in high school, and unlike most stuff from back then he has aged immaculately. Really, check out his stuff.

Getting people's attention on Tumblr is pretty difficult so I've moved to a large format single frame ad for the comic. (This is where vector art is insanely useful.) The latest one was this.


Got to put some real time into the D&D page over this week to get it to what I want. An interactive map and lore center. The lore word document I have is getting very hard to manage, will probably do a timeline too. One that slowly reveals itself over the campaign.

Tuesday, 14 February 2012

Lonely Valentine

Here's the little prep sketches for today's comic.



The heart moon was too cute to pass up. There was originally going to be a pile of DvDs on the couch arm but they really didn't read well at that size.

I've never actually managed to watch all of Marley and Me. I keep seeing it in parts. It's possible my fragile soul wouldn't survive a full viewing. Perhaps that's how they'll execute me when I'm finally caught. You know, for that thing I did.

If Lucy Fell and Mozart and the Whale are two of my favorite romantic comedies. I don't give a shit if it's pronounced Rom Com.

The comic was very close to being a Fallout valentine's day card, but I figured I'd been ragging on about old games too much. I still might do it as a separate art piece.

"Valentine's, Valentine's never changes." - Ron Perlman 

Friday, 10 February 2012

Kingdoms of Amalur

I'm actually really enjoying the game so far. Sure, it's run of the mill in so many ways, but it also plays slick as hell and lets me be bad ass.


Here's the sketch of the comic when I was thinking it up:





I'm having fun with the combat system. Switching between daggers and a bow on the fly and doling out flashy combos. It's made even more satisfying by the fact that I just left Skyrim where a little bit of this thought based combat would have gone a long way.


That isn't to say KoA is super clever, but it does have a nice immediacy to it.