Friday 10 February 2012

Kingdoms of Amalur

I'm actually really enjoying the game so far. Sure, it's run of the mill in so many ways, but it also plays slick as hell and lets me be bad ass.


Here's the sketch of the comic when I was thinking it up:





I'm having fun with the combat system. Switching between daggers and a bow on the fly and doling out flashy combos. It's made even more satisfying by the fact that I just left Skyrim where a little bit of this thought based combat would have gone a long way.


That isn't to say KoA is super clever, but it does have a nice immediacy to it.

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